Monday, February 21, 2011
All Doubt Animation
This animation was handed in at the end of the semester as my final project for Animation Studio I. In Animation Studio II we will review and critique this animation in preparation for the Animation Festival which is the final for Animation Studio II. Next I will start on my next animation while also going through this animation and making corrections.
Final Clip 1
Here is the 1st clip of the final animation. Here the movement, text and music are not places in sync with the animation.
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Final Clips
Wednesday, February 16, 2011
Animation Test 5
This test is the first look at the animation with the more detailed items placed in. This test shows the grass and vines that create the environment, along with the details of the characters. The animation is moving closer to completion.
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Animation Tests
Animation Test 4
This text is to see how the development of the character's details fit with the overall look and feel of the animation.
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Animation Tests
Monday, February 14, 2011
Animation Test 3
This test is working out the timing for the characters intros and the continuation of the story's text.
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Animation Tests
Animation Test 2
This is the first scene, where the Lion character is introduced. This is also the first look at how the text of the story would interact with the animation.
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Animation Tests
Animation Test 1
This test was to see how the movements of the ears and tail would look.
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Animation Tests
Monday, February 7, 2011
New Characters
The new characters and backgrounds are now finished and drying, I will have them uploaded soon.
New Direction
I have started a "new direction" with my current animation: All Doubt. At first I was going to create the characters for this animation in Maya and then drop the animated characters in the Adobe Flash.
I have developed the pass model of the characters in Maya and I am not feeling that excited about them. There seems to be an element missing, I don't feel quite as hands on as I would like. So I have decided to create the characters by painting them will washes of watercolor.
I think that the idea of hand painted characters, having the visual texture and quality of being created by hand in contrast with the digital quality of Flash will be more exciting to look at.
I have developed the pass model of the characters in Maya and I am not feeling that excited about them. There seems to be an element missing, I don't feel quite as hands on as I would like. So I have decided to create the characters by painting them will washes of watercolor.
I think that the idea of hand painted characters, having the visual texture and quality of being created by hand in contrast with the digital quality of Flash will be more exciting to look at.
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